Virtual technologies are computer-generated and immersive simulations that give users a sense of presence in the virtual world. They provide users with an immersive sensory experience that engages all five of the senses. They can be utilized for a variety of applications such as assisting surgeons during surgery to treating mental health issues like severe phobias or cases of post-traumatic disorder (PTSD).
VR can help students learn STEM subjects like science. The abstract concepts that are difficult to comprehend by reading textbooks can be brought to life in a virtual setting. For instance, Futuclass has created a VR course for chemical reactions that is gamified and interactive. It allows students to do experiments and grasp the fundamentals of reaction balancing through hands-on experiences that they can share with their classmates.
VR is also extremely effective at teaching soft skills. It can be utilized by frontline employees such as managers or representatives of customer service to help them communicate with customers more effectively. VR can be used to simulate actual situations that are likely to arise in the workplace, such as the experience of a difficult customer.
A survey conducted by EaseVRx found that teachers are confident in using VR in the classroom. The results show that 22% of teachers aren’t at ease integrating VR into their classes. 14% are at the medium level of confidence, and 28% are very confident. The respondents also expressed positive views about the speed at which they can implement VR technology into their classrooms.